Posts

Showing posts with the label Races

Tamlin, canvasses of the gods.

Image
  “We were the first, all the skins you are, we wore first.   The Shaper made as as the canvas on which elves, dwarves, humans, all were painted.   We remain hidden among you.   You divide, segregate yourselves, but from our hidden places, you are all the same.” Ayava, tamlin oracle. Tamlin claim to be the first race, their natural shapeshifting the result of the gods using them as the template to make the thinking races from.   Few tamlin communities exist on Davirc, as they integrate into other societies as water flows into the cracks in the earth.   To most, the tamlin are a myth, or a fairy tale of stolen babies and changelings.   They live among human, gnome, dwarf, elf and the other races, wearing their skins and engaging in their own agendas. Physical Description: Tamlin, in their natural forms, are a tall slender race, standing as tall as humans, but with much thinner bodies than humans.   Naturally hairless, tamlin skin color vari...

Racial overview

In going over the races of the world of Davric, there are some general guidelines in the write ups. Traditions: Each race is given a primary focus of their culture and class.  These are general guidelines, not straightjackets.  Nothing prevents a gnome cleric, or a halfling wizard.  The cultures reflect the traditions.  Halfling wizards may exist, but any halfling founded wizard academy is going to likely be founded by a player's character, for example. The Traditions are: Arcane: Generally this includes all arcane casting classes. More specifically it means classes that prepare spells, and use spellbooks. Divine: Followers of gods or philosophies.  Ancestor worship would also fall under this. Martial: Traditions of weapons and combat prowess, whether it be the traditions of the dwarven navy, the individual combat traditions of halfling wolf riders, or the hoard tactics of the fallen orc hoards. Primal: Connection to the world and natural or elemental forces....